Java and Object-Oriented Programming: A Beginner-Friendly Overview
When I first learned Java and object-oriented programming (OOP), it felt like a lot of unfamiliar terminology and setup steps. This post explains the basics of installing Java and the four major principles of OOP in a way that a newbie can understand.
Before writing any code, you need to install the Java Development Kit (JDK). I started with the official Java Tutorials from Oracle, which explain what Java is and how to get started:
Oracle – Java Tutorials: Trail: Getting Started: https://docs.oracle.com/javase/tutorial/getStarted/index.html
Oracle – Hello World! for the NetBeans IDE: https://docs.oracle.com/javase/tutorial/getStarted/cupojava/netbeans.html
These tutorials helped me get the right version of Java installed and introduced me to Java syntax. Because I’m a visual learner, I also watched this YouTube walkthrough on setting up Java and creating your first program: https://www.youtube.com/watch?v=eIrMbAQSU34
Both the written tutorials and video reinforced how Java programs are compiled and run, which made the setup much clearer.
What is Object-Oriented Programming?
Java is an object-oriented language, which means programs are built around objects rather than just sequences of instructions. An object represents something real, like a person, bike, or account. A class is the blueprint used to create objects.
There are four major principles of OOP:
1. Encapsulation
Encapsulation means keeping the internal details of an object hidden and exposing only what’s necessary through methods. This protects data and keeps code easier to manage.
2. Abstraction
Abstraction means focusing on the essentials of what something does, while hiding complex implementation details.
3. Inheritance
Inheritance lets one class reuse code from another class, extending its behavior. For example, a Car class might inherit from a Vehicle class.
4. Polymorphism
Polymorphism allows objects to behave differently depending on context, even when they share the same method names.
Understanding these principles helps make programs easier to read, maintain, and expand. When you begin with small practice programs like “Hello World!” or simple class examples, these concepts begin to make more sense.
My Advice for Beginners
Focus first on understanding what objects and classes represent, and why they matter. Don’t worry too much about memorizing syntax or shortcuts, that will come with practice as you build more programs.
References:
Resources:
"Hello World!" for the NetBeans IDE (The Java™ tutorials > getting started > the "Hello World!" Application). (n.d.). Moved. https://docs.oracle.com/javase/tutorial/getStarted/cupojava/netbeans.html
Programming with Mosh. (2019, July 15). Java Full Course for Beginners. YouTube. https://www.youtube.com/watch?v=eIrMbAQSU34
Trail: Getting started (The Java™ tutorials). (n.d.). Moved. https://docs.oracle.com/javase/tutorial/getStarted/index.html

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